January Update!
SHOOT! » Devlog
Thank you to everyone who has tried SHOOT! The game has been out for a couple weeks now and although it's fairly simple I received a lot of positive feedback and I really appreciate everyone who took the time to try the game.
I now want to start rolling out some changes based on the feedback I received and hopefully leave some stuff to look forward to in the following months!
* All Changes are subject to updates or revisions in the future please provide feedback on your overall thoughts
SYSTEM CHANGES:
- Enemy Movement Speed has been adjusted to be slow then fast rather than a fixed speed
- NEW White bars give a visual indicator when Enemies enter the screen
- Secret dialogue has been changed to be more visually apparent
PLAYER CHANGES:
- Player Movement Speed is now FASTER!
- Player can now move while shooting although movement speed is greatly reduced
- Player flashes white to better indicate when the player can SHOOT!
NEW MECHANICS:
- PARRY: Shooting right before an enemy or projectile touches you now rewards you with a bonus area of effect that damages all enemies near the Player, activates any souls near the Player, and gives temporary invulnerability. (also a cool slow down effect 0_0)
*I hope to add more changes before the end of January, so I will update this Devlog as I roll out updates in January. Here are my goals so far:
- New Enemy
- Online Leaderboard
- Mouse Indicator
- Music Fixes
- ANY POSSIBLE BUGS >_<
THANK YOU AGAIN FOR PLAYING!
-Willy
Files
index.zip Play in browser
Jan 12, 2024
SHOOT!
Shoot Bots and Score Big
Status | In development |
Author | Saucek |
Genre | Survival, Shooter |
Tags | Indie, Pixel Art, Retro, shoot, Simple, Singleplayer, Top-Down, Top down shooter |
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