Controls:

Move: Arrow Keys | Jump: Space | Air Dash: Shift | Air Tricks: A

Move List:

(Ground/Air) Down + Moving: Ball Curl

(Ground) Up: Uncurl


(Ground) Down + Idle + Jump: Spin Dash

(Ground) Up + Idle + Jump: Super Peel Out


(Air) Jump + Jump: Kick

(Air) Down + Jump: Stomp

(Air) Shift + Forward: Cyclone

(Air) Shift + Up: Flip

A Test Demo & Original Sonic Spritesheet I made for my upcoming Sonic fangame. You can download the sprites for FREE on my Patreon

Newgrounds Link

DEVLOG VIDEOS

*Still updating the Spritesheets and Demo

*Plan to add more characters & Mechanics

*Please comment your thoughts below Thank you!

Patch Notes 6/6/2025:

  • Wall Jump Changes: Actually Sticks to walls and be less Finnicky

Patch Notes 6/5/2025:

  • ADDED TAILS: Tails follows Sonic (Sprites are available for download; Not Playable still WIP)
  • NEW MOVES: Sonic has a Stomp/Bounce Bracelet, Air Dash, and Super Peel Out 
  • Acceleration Changes: Accelerating from Idle to Running happens faster.
  • Sprite Changes: Changed & added Sprites to Sonic
  • Physics Changes: Enhanced momentum and control.

CREDITS:

Art/Programing - Saucekye

Special Thanks - maddiethecroc

Published 1 day ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorSaucek
GenrePlatformer
Made withGodot
Tags2D, Aseprite, Asset Pack, Fangame, Godot, Pixel Art, Singleplayer, sonic

Comments

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i think controller is glitched the only thing u can do is move around. and i cant use keyboard since i have a 60% and trying to play with it is just awkward :/.

Great game, my best time is 36 seconds. Also, the peel out and bounce didn't work for me.

Found a bug:

Jumping against a ramp does not actually make sonic jump